GameChangers was a project funded by the European Social Fund (ESR) and run by Lahti University of Applied Sciences/ LAB University of Applied Sciences together with game industry companies and actives.The goal of the GameChangers project has been to increase the diversity of the game industry, and in particular to get girls and women interested and involved in the global game industry, help women realize their own potential and different skills that are required in the games industry and also realize that you don’t need to know everything. The project started in August 2017 and ended in January 2020.
1) Screenshot Days: Thematic events for female students in upper secondary schools, highlighting studying opportunities to get in the game industry, women in the field and career options through functional means. including: high schools, youth events and libraries.
2) Beta Coaching Program: Beta-coaching program was free of charge intensive introduction to game industry and game development. Program was aimed mainly for women, but was not limited for only women. Two coaching programs were conducted during 2018-2019. First program run from October 2018 to January 2019 and the second program from February 2019 to the end of May 2019. You will find the schedules at the end of this page.
Participants were coached to find and amplify existing skills relevant with game industry employment, as well as introduced with new tools and work methods relevant to the field. The coaching program also included themes such as teamwork, hands on game development from idea to a demo, pitching, agile methods, networking, as well as enhancing business and entrepreneurial skills and international mindset.
3) Point-and-Click events: Point-and-Click events were virtual game demo corners where the participants from the Beta coaching program had an opportunity to showcase their game demos to an international audience and grow their networks.
Ari Hautaniemi, kehittämispäällikkö
Ria Gynther, TKI-asiantuntija